Technical characteristics

TriviaCaster generates 13 independent windows on the Windows desktop. In each phase of the game, each of these windows can have a different size and can be positioned in a different area of ​​the screen. If the background color of these windows is defined as transparent, the windows that occupy the same screen area may overlap, offering new composition possibilities. The only limitation is the number of graphical outputs from the computer and the Windows desktop settings. Furthermore, the software operator can act as a producer / mixer and individually select each window, directing it to another area of ​​the desktop previously defined. The multiple ways to configure the different windows allow you to use the software in different environments and in conjunction with other programs. If the signal (s) are to enter the studio mixer, broadcast SVGA/DVI/HDMI to SDI adapters with reference input may be required. Likewise, through other programs such as OBS Studio, we can use broadcast cards from other manufacturers, such as those from the DeckLink family from Blackmagic Design. In addition, TriviaCaster can communicate with NewBlue's Titler Live titration software, passing it the different variables of each phase, as well as changes of state, input and output signals of the graphs , etc. In this way, the graphic capabilities of TriviaCaster are expanded by incorporating the possibility of offering animated and graphic effects with different levels of transparency thanks to the use of the alpha channel.

Independent windows:

  • Control interface for the program operator.
  • Contestant markers 1 to 8.
  • Composition of markers and timers 1.
  • Composition of markers and timers 2.
  • Game panel.
  • Questions module.
  • Phrases module.

Audio outputs:

  • Direct output of audio samples from your computer's sound card.
  • MIDI note output to trigger an internal or external "sampler" to the computer.

Digital inputs and outputs (I / O) and buttons:

  • Input for eight+16 pushbuttons.
  • Output of eight activation signals associated with the pushbuttons.
  • Sixteen digital signals output per phase.
  • Support for buttons that emulate the numbers on the keyboard.